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Added 5 gear presets! Will save your layout and load it at will. Save preset button is customizable text. For now, it only checks your inventory but later it will check estate too.
Teleportation customization! When teleporting, you can now hide zones you don't want in the list. You can toggle zones you've hidden in the settings tab in case you want to turn them back on (they will display with a RED background).
Changed Blood Paragon (vampires only) - Provides +1 IC and AC per 20,000 kills - up to 500,000 kills for +25
Clan armory added! 15 slots that are upgradable up to 100. Leaders can appoint 3 quartermasters (in xandor) to be able to withdraw gear. Added quickbar as well with similar options like estate. Quartermasters have a purple [QM] tag in clan chat.
Quartermasters can also change the clan bonus.
A message is sent to each quartermaster upon adding or removing them (similar to co-leader message when appointed)
The clan armory quicktab will display if you're a quartermaster or not.
Numerous minor additions added:
NEW: Conquest Blood Bank. Upon completion, awards Blood Paragon that is useful to vampires only.
NEW: command tab that shows all useful commands in easy location. Alot will self-execute upon selecting them.
NEW: /mala and /purse commands.
NEW: Examine option to inventory and estate screens.
NEW: Class Gem sorting to the Market drop down.
NEW: /clanneeds command. Adds what you're looking for and all clan members can see it.
NEW: Settings tab and moved dark_mode and number_notation here. All future customization options will go here.
NEW: Timers to top middle of game that display Server Time, Your Quest Timer, and the Bonus Timer that update automatically. Toggleable on/off in the settings tab.
NEW: Server Time and Quest Timer that update automatically.
NEW: toggle options for server time & quest timer displays.
NEW: /log command that stores all PMs sent and received.
NEW: Estate tab now has estates location & inventory sorting options.
NEW: Quest Timer clan bonus is now passive at 50/100/200 power for -1 / -2 / -3hr
NEW: Color coded /clanbonus. If the total power requires is RED, your clan doesn't have enough power. Green = activated.
NEW: Mob selection smart tracking. Remembers what you last fought so any interruptions won't result in the mob list changing or the list being empty.
BUFF: Changed Kinky Hunter Conquest from 1/30 to 1/15 drop chance.
BUG FIX: Class gems were giving the incorrect gems based on your class.
BUG FIX: Conquests with multiple drops (such as Bone Collector) were redropping their items under certain conditions.
Shimlar has reset. Minor changes and bugfixes this round.
Previous Round Length: 3 months (May 7th - July 30th 2021)
You can view the changelog here - FB Post
Added Earth & Staff classes to the game!
Updated /myth, /races, and /prof
Earth = Gnome / Earth Elemental / Basilisk / Medusa. Staff = Human / Kender / Afflicted Kender / Shadow Fiend
Godly effects buff NTL and STR to achieve the same power level as others.
Shimlar has reset. A lot of work went into rebalancing all classes. You can view the changelog here - FB Post
Shimlar has reset. Due to the host fire and having to rebuild the database that happened at the beginning of March, here is the very long change log- FB Post
Shimlar has reset. Previous round length: 12 weeks. Previous changes from last round and new round changes can be found here- FB Post
Brand new feature: Battle Info! Found next to training log, this will display all your available stats that you have equipped - gems, accessories, professions, gear, etc. It's stilla work in progress, but Character Strength, Zone Drop Chance, and Player Modifiers (only exp/gold atm) are fully functional.
Bonus Time is now displayed at the top. Personal BT is also displayed here, moved from Training Log. Both default to +0% if it's not active.
Instead of being confused by the level ranged on /gems and /fusion, I moved them to battle - Max Gem Power will show the maximum grade power you can use at your level; Fusion Machine Max (Gem) will show the max gem you can smash for FP; Fusion Machine Max (Shadow) will show the max shadow you can smash for FP.
Character Strength: Previously 12345. After killing a mob, it'll display your weapon/spell power and hit chance. I capped hit chance at 100 so it doesn't overflow.
Zone Drop Chance: These stats take the zones info and displays it to you all in one place! It also takes into account all bonuses attached, such as gems, BT, etc.
Profession Perk: Shows what perk your profession is giving.
Player Modifiers: Added a gem? Kill a mob and this'll show you how much is added to each effect. WIP though!
List of changes since the last announcement:
* 1/11/21 - Added inventory counter after "last drop" so you know how much of your inventory is full at any given time.
* 1/12/21 - Added gem/shadow/purse/resource columns to the 'find similar monsters' page.
* 1/20/21 - Added a new gem! Atmashidade + Jasper = Petalite. See /fusion.
* 2/5/21 - Fixed the infinite hit chance bug that happened when I made the 3/1/20 changes to /myth % values. Reverted the changes from back then to their original values. Fixed a separate sword issue resulting in a similar bug.
* 2/5/21 - Suggested by Extr3me, gem grade restrictions will now be lifted if the average level of the top 10 players is more than 1,000,000.
Took a nice long break mostly since last update. Today is changing the questboard so you can now sort by Experience, Gold, or Items. It will stick to your choice until you change it. Changes made in December were adding IC 21 and IC 22 droppers and changing /conquest to show what special and how many badges are required for Fleet Admiral and Mastery game conquests. Welcome to the new year!