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12th September 2019


Re-added Tracker Academy to the game. Be sure to check out its evolution with /clanmisc

Improved Reaper text.


8th September 2019


Added 12 new specials! These apply to quests and regular killing. Future conquests will use them as well, but that is for later.

View the updated list by using the /specials command in the game!

Updated Rarity System

Previously, you had a 2x lower chance of finding a King or Veteran; 3x finding Fanatic or Villian, and 4x finding Master

Now, you will have a 2x lower chance of finding a Fanatic or Villian, and 3x finding Master, Champion, and Overlord

Added shrine to pyramid 5

Added more mobs to Chellinias Tavern


7th September 2019


The Headhunter Dojo Conquest will now display all masteries instead of a selection to choose from.

Added a Bonus Time Blocker - You can now only upgrade Bonus Time, never downgrade.

Example - 1200% is set. Only an ULTRA or CHAOTIC token will be a valid coin until BT resets. All other coins will give an error message.

Fusion Pieces should no longer overflow into Leg Bones and should always start a new stack if you're maxed.


2nd September 2019


Quest Overhaul is here! Including Gold/Exp rework, Fusion Gems, Shadows, and Accessories added.

Gold, Experience, and Gem Drops have been rebalanced across all zones.

Quests now have 4 regular types - Normal Gold/Exp (C), High Gold/Low Exp (UNC), Low Gold/High Exp (UNC), High Gold/Exp (R),

Quests now have 2 special types (Both Low Gold/Exp) - Item Drop (R) - Regular Gems (C), Fusion Gems (R), or Shadow Gear (R), and Accessory Drop (VR).

When an item drop is determined, the most common roll will still be regular gems. However, it now shares with fusion gems and shadow gear.

Gem Grades have been pushed higher, such as 9s being found at 90k+ now instead of previously 25k+.

Fusion Gem Drops are a rare roll when a gem drop is determined. All fusion gems are included.

Shadow Gear Drops is an uncommon roll to happen instead of a gem drop.

Shadow gear is rolled as I-XX and also has a chance to be mythic, ancestrial, or godly. This is highly dependant on the quest level range though.

For instance, you won't find XX gear at low levels or III gear at high levels; same with myth/ancest/godly gear. The higher your level, the better the shadow gear.

Accessories - There are 25 brand new ones that can only be found in quests! A full list is found through the /acc command.

Accessories will also perform a roll to see if it will gem each slot! This happens at ALL level brackets

When an accessory is determined, there is a chance that it will gem the 1st slot (R). If successful, there is another chance that it'll gem the second slot (VR).

The gem grade is determined on your level, so you might find a gandalf hat(drf4) at lower levels, but at higher levels it could be gandalf hat(drf7)

Possible Gem Rolls - Tour, Citrine, Black Pearl, Dragon Fang, Demon Fang, Frozen Tear, Atamshidade, Lazurite, Obsidian, Zircon

70k+ quests will only have zircon gems in them. The accessory "Goblin Wolf Amulet" will only have cobalt in it.

Quests will now use the proper level up brackets. It isn't perfect yet, so if you don't get the experience, just go attack something and it'll pop up.

(C) - Common; (UNC) - Uncommon; (R) - Rare; (VR) - Very Rare


23th August 2019


Added four new commands -> /clanpower, /clanbonus, /clanmine, /clanmisc

Shows the new clan power, clan bonuses, clan mines, and clan misc buildings that were added to the game.


12th August 2019


Added a LEADER and CO-LEADER tag in clan chat. Leader is gold colored; Co-Leader is Grey colored.

Added Examine to Clan Hall that will display all possible bonuses a clan can get.

Added Examine to Questboard that will display Malachite information - When it stops working & how much it reduces timer.

Since I doubled the quest timer to a max of 12 hours, Malachite gems are boosted in return. See the examine at the Questboard for their new values.

Improved the JACKPOT for higher levels. Will not not be as useless.


10th August 2019


Game has been RESET!

Change Log (Major Clan Additions): Changelog

Full List of Clan Mine and Misc Buildings - Here

Clan Minimum level to enter is 100 -> 150. Creating a Clan is 10M -> 20M gold. Accepting new members costs 1M -> 1M*#ClanMembers.

Tracker Academy is disabled until further notice - ran into issues with it.


29th July 2019


Additional Changes - See Other Changes

Additional changes made while working on new zones.

Most impacting one is 7s,8s, and 9s now have new minimum levels - 10K, 20K, and 35K. Minimum level is displayed with /gems

Credit to fiddlesticks for Tracker Academy and Shim Sphere special monster fix.


29th July 2019


Late-Game Zone Changes - Part 2 See (Warning: Long) Zone Changes

Many new zones added


14th July 2019


Sorts have been improved, credit to FiddleSticks

A-Z will now sort by Z-A if clicked again.

Gems will now sort gems alphabetically, ignoring gear. Also has a reverse.

Gear will now sort gear alphabetically, ignoring gems. Also as a reverse.


12th July 2019


Late-Game Zone Changes - Part 1 See (Warning: Long) Zone Changes

Due to the speed of the current round, I am releasing part 1 of my zone changes for the late-game and beyond.

This is to hopefully help balance zones, make leveling less boring, and overall extend the game further than it currently is, as late-game has been the weak point.

I've done moderate testing throughout the zones due to time restaints, however I hope I have them in a better spot than before. I can make changes as needed.

The short notes - Gems 7-9 are not as easily acquired. Gear XVII is not immediately available upon higher levels.

New zone backgrounds will come after I am completely finished.

In the image, ignore the percents for gold/exp/stat buff/nerfs. Meant to remove them.


10th July 2019


Professions have had a huge makeover, especially the Gods! See Profession Changes

In the wake of end game changes (working on it still), these profession changes will hopefully provide a better dynamic than "Everyone pile on warlord".

Correction for Goddess of Wine - Changed from +250% Mastery Chance to +500% Mastery Chance

End game changes will be posted when they are officially finished.


7th July 2019


Game has been reset! See Round Changes

Additional changes include: Wilderness is now 50x50, End game changes (TBD).


1st July 2019


UPDATE - Boots

Boots are now a new item of equipment!

Do NOT Expect them to drop as a shadow item, they are not within the shadow drop code as they are bugged.

They will work with gems as standard shop bought equipment and provide the same AC as leggings/gauntlets.


29th June 2019


UPDATE - Select a Stat

Added more level ups

New level up tiers have been added - 4, 6, 7, 8, 9, 1k, 2.5k, 10k, 50k, 100k, 500k, 2M.

2x and 3x level ups are interfering with 1x level up for some reason, so have been removed for now.


Changed the sort option from "none" to "gear"

Was a tad unclear what none did. This sort option will place gear and shadows on top.


20th June 2019


UPDATE - Changed Purse Drops

Changed drop priority.

Old Drop Priority - Purse, Gem, Shadow, Gem Mine

New Drop Priority - Gem, Shadow, Purse, Gem Mine

What this means is that the game will check if you are to receive a gem or shadow drop now before checking for a purse drop.

This fixes issues with some zones where purse drops were so common, you'd rarely get gems or shadows.


Changed amount of gold dropped

Previously, purse drops were only decent at very low levels, where higher levels you'd get maybe 2M gold which was insufficient.

Now, the gold is properly tied to your level, increasing at different intervals throughout your journey to the top!


Fixed Gauntlet issue

The gauntlet issue with being removed from the inventory, and subsequantly causing the TP to disappear should no longer happen.